/*
E:\720576\Bitmap\Game\Im_Game_Tetris_Block_05.h
	bmp file size:		1480
	bmp data offset:	1078
	bmp data width:		20
	bmp data height:	20
	bmp data size:		400
	RLE bmp data size:	304
*/


const unsigned char Im_Game_Tetris_Block_05[] __attribute__((section(".flash"))) =
{
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0x2a,0x53,0x02,0x02,0xa0,0xa0,0x93,0x4b,0xff,0x4b,0x02,0x04,0x2c,0xdf,0x02,0xa0,
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};
